Jamaican Draughts/Checkers


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The Game

Here at  Jamaican Draughts/Checkers we aim to up lift and promote the jamaican draught/checkers game.

The game is played and loved by many jamaicans but has not been given a spotlight in main stream media.

The game is played on 8x8 board with each opponent starting with 12 pieces/pawns/checker/men. this Jamaican style checkers game is played with the opportune take rule. this means if an opponent is faced with multiple choice of takes he or she can choose take whichever way he or she desires. men/pieces/pawns/checker can take/jump forwards or backwards one space at at time until there is no more possible takes in its path. When crowned, they become flying kings which means they can make long jumps across the board diagonally in either direction. If a capture sequence passes through a king square, checkers do not become king men instead have to stop on a king square in order to become kings.
In 3x1 king endings where the single king isn't on the main diagonal line, the game is drawn if the single king is not captured within 12 moves. However, if there is a regular checker for either player on the board there is no limit to the number of moves that can be made before a draw is declared.
Traditionally, black pieces moves first; other traditional rules include the "huff" or the forfeiture of an opponent's checker if he or she fails to complete a capture when given.

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